MVector3 class
- Implemented types
Constructors
- MVector3(double x, double y, double z)
- Create a new vector with the given values.
- MVector3.all(double value)
-
Create a new vector with all components set to
value. - MVector3.cast(num x, num y, num z)
-
Create a new vector from
x,y, andz, cast to doubles.factory - MVector3.copy(Vector3 other)
-
Create a new vector as a copy of
other.factory - MVector3.zero()
- Create a new vector with all components set to zero.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isInfinite → bool
-
True if any component is infinite.
no setterinherited
- isNaN → bool
-
True if any component is NaN.
no setterinherited
- isZero → bool
-
True if all components are zero.
no setterinherited
- length → double
-
The length of the vector.
no setterinherited
- length2 → double
-
The squared length of the vector.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- x ↔ double
-
The x component.
getter/setter pairoverride-getter
- y ↔ double
-
The y component.
getter/setter pairoverride-getter
- z ↔ double
-
The z component.
getter/setter pairoverride-getter
Methods
-
absolute(
) → void - Sets this to the component-wise absolute value of itself.
-
absoluteError(
Vector3 correct) → double -
Returns the absolute error between this and
correct.inherited -
add(
Vector3 other) → void -
Adds
otherto this. -
addScaled(
Vector3 other, double value) → void -
Adds
otherscaled byvalueto this. -
angleTo(
Vector3 other) → double -
Returns the angle between this and
otherin radians.inherited -
angleToSigned(
Vector3 other, Vector3 normal) → double -
Returns the signed angle between this and
otheraroundnormalin radians.inherited -
ceil(
) → void - Ceils each component of this.
-
ceiled(
) → Vector3 -
Ceiled copy of this.
inherited
-
clamp(
Vector2 range) → void -
Clamps each component of this between
range.xandrange.y. -
clampBetween(
Vector3 min, Vector3 max) → void -
Clamps each component of this between the matching components of
minandmax. -
clamped(
Vector2 range) → Vector3 -
Copy of this with each component clamped between
range.xandrange.y.inherited -
clampedBetween(
Vector3 min, Vector3 max) → Vector3 -
Copy of this with each component clamped between the matching components
of
minandmax.inherited -
clampedTo(
double min, double max) → Vector3 -
Copy of this with each component clamped between
minandmax.inherited -
clampedToX(
double min, double max) → Vector3 -
Copy of this with the x component clamped between
minandmax.inherited -
clampedToY(
double min, double max) → Vector3 -
Copy of this with the y component clamped between
minandmax.inherited -
clampedToZ(
double min, double max) → Vector3 -
Copy of this with the z component clamped between
minandmax.inherited -
clampedX(
Vector2 range) → Vector3 -
Copy of this with the x component clamped between
range.xandrange.y.inherited -
clampedY(
Vector2 range) → Vector3 -
Copy of this with the y component clamped between
range.xandrange.y.inherited -
clampedZ(
Vector2 range) → Vector3 -
Copy of this with the z component clamped between
range.xandrange.y.inherited -
clampTo(
double min, double max) → void -
Clamps each component of this between
minandmax. -
clampToX(
double min, double max) → void -
Clamps the x component of this between
minandmax. -
clampToY(
double min, double max) → void -
Clamps the y component of this between
minandmax. -
clampToZ(
double min, double max) → void -
Clamps the z component of this between
minandmax. -
clampX(
Vector2 range) → void -
Clamps the x component of this between
range.xandrange.y. -
clampY(
Vector2 range) → void -
Clamps the y component of this between
range.xandrange.y. -
clampZ(
Vector2 range) → void -
Clamps the z component of this between
range.xandrange.y. -
clone(
) → MVector3 -
Clone of this.
override
-
cross(
Vector3 other) → Vector3 -
Cross product.
inherited
-
distance(
Vector3 other) → double -
Distance from this to
other.inherited -
distance2(
Vector3 other) → double -
Squared distance from this to
other.inherited -
divide(
Vector3 other) → void -
Divides each component of this by the matching component of
other. -
divided(
Vector3 other) → Vector3 -
Copy of this divided by
other.inherited -
dot(
Vector3 other) → double -
Inner product.
inherited
-
floor(
) → void - Floors each component of this.
-
floored(
) → Vector3 -
Floored copy of this.
inherited
-
max(
Vector3 other) → void -
Sets this to the component-wise maximum of this and
other.override -
min(
Vector3 other) → void -
Sets this to the component-wise minimum of this and
other.override -
mix(
Vector3 other, double amount) → void -
Sets this to the linear interpolation from this to
otherbyamount.override -
multiplied(
Vector3 other) → Vector3 -
Copy of this multiplied by
other.inherited -
multiply(
Vector3 other) → void -
Multiplies each component of this by the matching component of
other. -
negate(
) → void - Negates this.
-
normalize(
) → double - Normalizes this. Returns the length of the vector before normalization.
-
normalized(
) → Vector3 -
Normalized copy of this.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
postmultiplied(
Matrix3 matrix) → Vector3 -
Returns this, as a row vector, multiplied by
matrix. Note the order. Ifmatrixis a rotation matrix, this is a computational shortcut for applying the inverse of the transformation.inherited -
postmultiply(
Matrix3 matrix) → void -
Sets this to this, as a row vector, multiplied by
matrix. Note the order. Ifmatrixis a rotation matrix, this is a computational shortcut for applying the inverse of the transformation. -
premultiplied(
Matrix3 matrix) → Vector3 -
Returns
matrixmultiplied by this. Note the order.inherited -
premultiply(
Matrix3 matrix) → void -
Sets this to
matrixmultiplied by this. Note the order. -
reflect(
Vector3 normal) → void - Reflects this.
-
reflected(
Vector3 normal) → Vector3 -
Reflected copy of this.
inherited
-
relativeError(
Vector3 correct) → double -
Returns the relative error between this and
correct.inherited -
rotate(
Matrix4 matrix) → void -
Rotates this by the upper-left 3x3 of
matrix, ignoring translation. -
rotated(
Matrix4 matrix) → Vector3 -
Rotates this by the upper-left 3x3 of
matrix, ignoring translation, and returns the result.inherited -
round(
) → void - Rounds each component of this.
-
rounded(
) → Vector3 -
Rounded copy of this.
inherited
-
roundedToZero(
) → Vector3 -
Copy of this, rounded towards zero.
inherited
-
roundToZero(
) → void - Rounds each component of this towards zero.
-
scale(
double value) → void -
Scales this by
value. -
scaled(
double value) → Vector3 -
Scaled copy of this.
inherited
-
setFrom(
Vector3 other) → void -
Sets the values of this by copying them from
other. -
setValues(
double x, double y, double z) → void - Sets the values of this.
-
setZero(
) → void - Sets all components of this to zero.
-
splat(
double value) → void -
Sets all components of this to
value. -
subtract(
Vector3 other) → void -
Subtracts
otherfrom this. -
toString(
) → String -
Returns a printable string.
inherited
-
transform(
Matrix4 matrix) → void -
Transforms this by
matrix. -
transformed(
Matrix4 matrix) → Vector3 -
Transforms this by
matrixand returns the result.inherited
Operators
-
operator *(
double value) → Vector3 -
Scaled copy of this.
inherited
-
operator +(
Vector3 other) → Vector3 -
Add two vectors.
inherited
-
operator -(
Vector3 other) → Vector3 -
Subtract two vectors.
inherited
-
operator /(
double value) → Vector3 -
Copy of this scaled by the inverse of
value.inherited -
operator ==(
Object other) → bool -
Check if two vectors are the same.
inherited
-
operator [](
int index) → double -
Access the component of the vector at the index
index.inherited -
operator []=(
int index, double value) → void -
Sets the component of the vector at the index
index. -
operator unary-(
) → Vector3 -
Negated copy of this.
inherited