Transition<Event, State> class
Occurs when an event is added
after onEventReceived
has been called
but before the bloc's State
has been updated.
A Transition consists of the currentState, the event which was
added
, and the nextState.
- Annotations
Constructors
- Transition({required State currentState, required Event event, required State nextState})
-
Occurs when an event is
added
afteronEventReceived
has been called but before the bloc'sState
has been updated. A Transition consists of thecurrentState
, the event which wasadded
, and thenextState
.const
Properties
- currentState → State
-
The current
State
at the time of theChange
.finalinherited - event → Event
-
The
Event
which triggered the current Transition.final - hashCode → int
-
The hash code for this object.
no setter
- nextState → State
-
The next
State
at the time of theChange
.finalinherited - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String - A string representation of this object.
Operators
-
operator ==(
Object other) → bool - The equality operator.