Agent<T> class
State that lives on an isolate.
This is a convenient wrapper around having an isolate, dart ports and managing some state that is edited on the isolate.
Properties
-
error
→ Future<
AgentError?> -
Gets the current error associated with the Agent, null if there is none.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
exit(
) → Future< T> -
Kills the agent and returns its state value. This is faster than calling
deref
then kill since Dart will elide the copy of the result. -
kill(
) → void - Kills the Agent's isolate. Any interaction with the Agent after this will result in a StateError.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
read<
U> ({U query(T state)?}) → Future< U> - Reads the Agent's state with a closure.
-
resetError(
) → Future< void> - Resets the Agent so it can start receiving messages again.
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
T func(T)) → Future< void> -
Send a closure
func
that will be executed in the Agent's Isolate. The result offunc
is assigned to the value of the Agent.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited