DisbandedGameEvent class Null safety
Event that signals that white player did not make a move in the initial time period.
This event is only triggered by server to notify listeners on sockets that a game has been disbanded.
Creates new DisbandedGameEvent object.
- hashCode → int
The hash code for this object.
- isBroadcasted → bool
Whether this event should be broadcasted or not. Events that are not
broadcasted are only sent to opponent's socket.
- runtimeType → Type
A representation of the runtime type of the object.
- type → GameEventType
The type of this event. This is used to efficiently parse the game event
data from received json.
Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
) → Map< String, Object?>
- Converts this object into json representation.
) → String
A string representation of this object.
Object other) → bool
The equality operator.