TranslationButton class

A button widget that allows users to select or change the current locale.

Supports different styles, optional custom builders, and callback when the locale changes.

Inheritance

Constructors

TranslationButton({Key? key, String reason = "bottom_sheet", String? name, bool ignorePointer = false, BoxDecoration? decoration, EdgeInsets? padding, TranslationButtonType type = TranslationButtonType.flagAndCode, bool markAsDefault = false, TextStyle? textStyle, Widget builder(BuildContext context, String text)?, ValueChanged<Locale>? onChanged})
const

Properties

builder → Widget Function(BuildContext context, String text)?
Optional builder to fully customize the button UI.
final
decoration → BoxDecoration?
Optional decoration for the button container.
final
hashCode → int
The hash code for this object.
no setterinherited
ignorePointer → bool
Whether to ignore pointer events (disable interaction).
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
markAsDefault → bool
Whether this button should be marked as the default language.
final
name → String?
final
onChanged → ValueChanged<Locale>?
Callback invoked when the locale changes.
final
padding → EdgeInsets?
Padding around the button content.
final
reason → String
Reason or context for the button, e.g., "bottom_sheet".
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
textStyle → TextStyle?
Text style for the button label.
final
type → TranslationButtonType
Type of the button determining what is displayed (flag, code, or both).
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<TranslationButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited