EntityStateEnumState class
State of entity.
Constructors
- EntityStateEnumState(int value)
-
const
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toPrettyString(
) → String -
Output this as a pretty string. Override for propper text.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
names
→ Map<
EntityStateEnumState, String> -
no setter
-
values
→ List<
EntityStateEnumState> -
no setter
Constants
- esta_boot → const EntityStateEnumState
- esta_error → const EntityStateEnumState
- esta_failure → const EntityStateEnumState
- esta_fault → const EntityStateEnumState
- esta_normal → const EntityStateEnumState