CameraItemState class

Constructors

CameraItemState({CameraController? controller, Future<void>? initializeControllerFuture, List<CameraDescription> cameras = const [], int selectedCamera = 0})
const

Properties

cameras List<CameraDescription>
final
controller → CameraController?
final
hashCode int
The hash code for this object.
no setterinherited
initializeControllerFuture Future<void>?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selectedCamera int
final

Methods

copyWith({CameraController? controller, Future<void>? initializeControllerFuture, List<CameraDescription>? cameras, int? selectedCamera}) CameraItemState
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited