CameraItemState class
Constructors
-
CameraItemState({CameraController? controller, Future<
void> ? initializeControllerFuture, List<CameraDescription> cameras = const [], int selectedCamera = 0}) -
const
Properties
-
cameras
→ List<
CameraDescription> -
final
- controller → CameraController?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
initializeControllerFuture
→ Future<
void> ? -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selectedCamera → int
-
final
Methods
-
copyWith(
{CameraController? controller, Future< void> ? initializeControllerFuture, List<CameraDescription> ? cameras, int? selectedCamera}) → CameraItemState -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited