AnimateIcons class
This is the main class, you should only use this Widget to create your custom Animated Icon
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimateIcons
Constructors
- AnimateIcons({Key? key, required IconData startIcon, required IconData endIcon, required AnimateIconController controller, required bool onStartIconPress(), required bool onEndIconPress(), double size = 24.0, Duration duration = const Duration(milliseconds: 1000), Curve curve = Curves.easeInOut, bool clockwise = true, Color? startIconColor, Color? endIconColor, double amplitude = 180.0, double? splashRadius, Color splashColor = Colors.transparent, String? startTooltip, String? endTooltip})
-
Default constructor
const
Properties
- amplitude → double
-
The amplitude of the rotation animation in degrees
final
- clockwise → bool
-
Whether the animation runs in the clockwise or anticlockwise direction
final
- controller → AnimateIconController
-
The controller for the animations
final
- curve → Curve
-
The curve for the animation
final
- duration → Duration
-
The duration of the animation
final
- endIcon → IconData
-
The Icon that will be visible after animation ends
final
- endIconColor → Color?
-
The color to be used for the endIcon
final
- endTooltip → String?
-
This is the tooltip that will be used for the endIcon
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onEndIconPress → bool Function()
-
The callback on endIcon Press
final
- onStartIconPress → bool Function()
-
The callback on startIcon Press
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → double
-
The size of the icons.
final
- splashColor → Color
-
This is the Color for the splash around the Icon, will be splashRadius wide.
final
- splashRadius → double?
-
This is the radius of the splash around the Icon, will be colored with splashColor.
final
- startIcon → IconData
-
The Icon that will be visible before animation starts
final
- startIconColor → Color?
-
The color to be used for the startIcon
final
- startTooltip → String?
-
This is the tooltip that will be used for the startIcon
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _AnimateIconsState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited