TinkRebuildScreen class

Many widgets are stateless but Hypi provides the ability to update their attributes When that happens, we must rebuild the screen for the changed attributes to show up If your widget handler is stateful just call setState locally, no need for a global rebuild unless it affects other parts of the UI It is in effect the same as setState in a stateful widget but does not incur any overhead unless the widget's attribute actually changes

Implemented types

Constructors

TinkRebuildScreen(dynamic fn())

Properties

asEvent TinkStateEvent<TinkRebuildScreen>
getter/setter pair
asProvider bool
If true, this event will be kept and when asked and a more recent value isn't available, it will be used as the current value
getter/setter pairoverride
fn → dynamic Function()
final
hashCode int
The hash code for this object.
no setterinherited
key String
getter/setter pairoverride-getter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value TinkRebuildScreen
latefinal

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

eventName String
final