JobCubitState<T, F> class
Constructors
- JobCubitState({required F data, JobState state = JobState.init, String message = ''})
-
const
Properties
-
builtData
→ JobCubitState<
F, T> -
no setter
- data → F
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isFailed → bool
-
no setter
- isInProgress → bool
-
no setter
- isNotFailed → bool
-
no setter
- isNotInProgress → bool
-
no setter
- isNotReady → bool
-
no setter
- isNotSuccess → bool
-
no setter
- isReady → bool
-
no setter
- isSuccess → bool
-
no setter
- message → String
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → JobState
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toButtonState(
{HubbleButtonState? defaultValue, HubbleButtonState? successValue, HubbleButtonState? errorValue}) → HubbleButtonState -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited