HuaweiMapController class
Properties
Methods
-
animateCamera(
CameraUpdate cameraUpdate) → Future< void> -
clearTileCache(
TileOverlay tileOverlay) → Future< void> -
deactivateLocationSource(
) → Future< void> -
getLatLng(
ScreenCoordinate screenCoordinate) → Future< LatLng> -
getScreenCoordinate(
LatLng latLng) → Future< ScreenCoordinate> -
getVisibleRegion(
) → Future< LatLngBounds> -
getZoomLevel(
) → Future< double?> -
hideMarkerInfoWindow(
MarkerId markerId) → Future< void> -
isMarkerClusterable(
MarkerId markerId) → Future< bool?> -
isMarkerInfoWindowShown(
MarkerId markerId) → Future< bool?> -
moveCamera(
CameraUpdate cameraUpdate) → Future< void> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setLocation(
LatLng latLng) → Future< void> -
setLocationSource(
) → Future< void> -
setMapStyle(
String mapStyle) → Future< void> -
showMarkerInfoWindow(
MarkerId markerId) → Future< void> -
startAnimationOnMarker(
Marker marker) → Future< void> -
stopAnimation(
) → Future< void> -
takeSnapshot(
) → Future< Uint8List?> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
init(
int id, CameraPosition initialCameraPosition, _HuaweiMapState huaweiMapState) → Future< HuaweiMapController>