Backend enum

Where the engine's randomness comes from.

Inheritance
Available extensions

Values

auto → const Backend

Chosen by the engine. The default.

const Backend(raw.hegel_backend_t.HEGEL_BACKEND_AUTO)
seeded → const Backend

A seeded PRNG, so runs are reproducible from the seed.

const Backend(raw.hegel_backend_t.HEGEL_BACKEND_DEFAULT)
urandom → const Backend

Fresh entropy per draw, intended for running under Antithesis.

const Backend(raw.hegel_backend_t.HEGEL_BACKEND_URANDOM)

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
native int
The value the ABI expects.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<Backend>
A constant List of the values in this enum, in order of their declaration.