Backend enum
Where the engine's randomness comes from.
Values
- auto → const Backend
-
Chosen by the engine. The default.
const Backend(raw.hegel_backend_t.HEGEL_BACKEND_AUTO) - seeded → const Backend
-
A seeded PRNG, so runs are reproducible from the seed.
const Backend(raw.hegel_backend_t.HEGEL_BACKEND_DEFAULT) - urandom → const Backend
-
Fresh entropy per draw, intended for running under Antithesis.
const Backend(raw.hegel_backend_t.HEGEL_BACKEND_URANDOM)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - native → int
-
The value the ABI expects.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited