HapticsType enum
Pass the HapticsType to Haptics.vibrate to trigger a haptic feedback.
Values
- success → const HapticsType
-
https://developer.apple.com/design/human-interface-guidelines/playing-haptics#iOS Indicates that a task or action has completed.
- warning → const HapticsType
-
Indicates that a task or action has produced a warning of some kind.
- error → const HapticsType
-
Indicates that an error has occurred.
- light → const HapticsType
-
Indicates a collision between small or lightweight UI objects.
- medium → const HapticsType
-
Indicates a collision between medium-sized or medium-weight UI objects.
- heavy → const HapticsType
-
Indicates a collision between large or heavyweight UI objects.
- rigid → const HapticsType
-
Indicates a collision between hard or inflexible UI objects.
- soft → const HapticsType
-
Indicates a collision between soft or flexible UI objects.
- selection → const HapticsType
-
Indicates that a UI element’s values are changing.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
HapticsType> - A constant List of the values in this enum, in order of their declaration.