HapticButton class
A button widget that provides haptic feedback on press
HapticButton wraps a standard button with haptic feedback capabilities. It plays a haptic pattern whenever the button is pressed. Includes comprehensive error handling and lifecycle management.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- HapticButton
Constructors
- HapticButton({required VoidCallback onPressed, required HapticPattern pattern, required Widget child, VoidCallback? onHapticComplete, OnHapticButtonError? onError, bool enabled = true, ButtonStyle? style, Duration hapticTimeout = const Duration(seconds: 5), Key? key})
-
Creates a haptic button with comprehensive error handling
const
Properties
- child → Widget
-
The child widget to display as the button content
final
- enabled → bool
-
Whether the button is enabled
final
- hapticTimeout → Duration
-
Timeout for haptic playback (defaults to 5 seconds)
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onError → OnHapticButtonError?
-
Optional callback for handling errors
final
- onHapticComplete → VoidCallback?
-
Optional callback after haptic feedback completes
final
- onPressed → VoidCallback
-
The callback when the button is pressed
final
- pattern → HapticPattern
-
The haptic pattern to play when button is pressed
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → ButtonStyle?
-
Button styling
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< HapticButton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited