RedeemInput class

Constructors

RedeemInput({String? code, String? instrument})
Returns a new RedeemInput instance.

Properties

code ↔ String?
Code is the promo code from the path.
getter/setter pair
hashCode → int
The hash code for this object.
no setteroverride
instrument ↔ String?
Instrument identifies the payment method. It is the anti-farming key: one redemption per instrument, fleet-wide, and it is REQUIRED — an absent instrument is refused, never waved through.
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
override

Static Methods

fromJson(dynamic value) → RedeemInput?
Returns a new RedeemInput instance and imports its values from value if it's a Map, null otherwise.
listFromJson(dynamic json, {bool growable = false}) → List<RedeemInput>
mapFromJson(dynamic json) → Map<String, RedeemInput>
mapListFromJson(dynamic json, {bool growable = false}) → Map<String, List<RedeemInput>>

Constants

requiredKeys → const Set<String>
The list of required keys that must be present in a JSON.