RedeemInput class
Constructors
- RedeemInput({String? code, String? instrument})
- Returns a new RedeemInput instance.
Properties
- code ↔ String?
-
Code is the promo code from the path.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setteroverride
- instrument ↔ String?
-
Instrument identifies the payment method. It is the anti-farming key: one redemption per instrument, fleet-wide, and it is REQUIRED — an absent instrument is refused, never waved through.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override
Static Methods
-
fromJson(
dynamic value) → RedeemInput? -
Returns a new RedeemInput instance and imports its values from
valueif it's a Map, null otherwise. -
listFromJson(
dynamic json, {bool growable = false}) → List< RedeemInput> -
mapFromJson(
dynamic json) → Map< String, RedeemInput> -
mapListFromJson(
dynamic json, {bool growable = false}) → Map< String, List< RedeemInput> >
Constants
-
requiredKeys
→ const Set<
String> - The list of required keys that must be present in a JSON.