GunAppBar constructor

const GunAppBar({
  1. Key? key,
  2. GunBehavior? behavior = GunBehavior.SCROLLED,
  3. required GunAppBarType type,
  4. double? elevation = 0,
  5. Color? backgroundColor,
  6. Decoration? decoration,
  7. List<GunAction>? leading,
  8. Color? leadingColor,
  9. WillPopCallback? leadingOnTap,
  10. List<GunAction>? actions,
  11. String? title,
  12. TextStyle? titleStyle,
  13. Widget? titles,
  14. Widget? backgroundImage,
  15. double? height,
  16. double? sizeIcon,
})

Implementation

const GunAppBar(
    {Key? key,
    this.behavior = GunBehavior.SCROLLED,
    required this.type,
    // this.height,
    this.elevation = 0,
    this.backgroundColor,
    this.decoration,
    this.leading,
    this.leadingColor,
    this.leadingOnTap,
    this.actions,
    this.title,
    this.titleStyle,
    this.titles,
    this.backgroundImage,
    this.height,
    this.sizeIcon})
    : super(key: key);