GunAppBar class
- Inheritance
- 
    - Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GunAppBar
 
Constructors
- 
          GunAppBar({Key? key, GunBehavior? behavior = GunBehavior.SCROLLED, required GunAppBarType type, double? elevation = 0, Color? backgroundColor, Decoration? decoration, List<GunAction> ? leading, Color? leadingColor, WillPopCallback? leadingOnTap, List<GunAction> ? actions, String? title, TextStyle? titleStyle, Widget? titles, Widget? backgroundImage, double? height, double? sizeIcon})
- 
          
            const
Properties
- 
  actions
  → List<GunAction> ?
- 
  
  final
- backgroundColor → Color?
- 
  
  final
- backgroundImage → Widget?
- 
  
  final
- behavior → GunBehavior?
- 
  
  final
- decoration → Decoration?
- 
  
  final
- elevation → double?
- 
  
  final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- height → double?
- 
  
  final
- key → Key?
- 
  Controls how one widget replaces another widget in the tree.
  finalinherited
- 
  leading
  → List<GunAction> ?
- 
  
  final
- leadingColor → Color?
- 
  
  final
- leadingOnTap → WillPopCallback?
- 
  
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- sizeIcon → double?
- 
  
  final
- title → String?
- 
  
  final
- titles → Widget?
- 
  
  final
- titleStyle → TextStyle?
- 
  
  final
- type → GunAppBarType
- 
  
  final
Methods
- 
  build(BuildContext context) → Widget 
- 
  Describes the part of the user interface represented by this widget.
  override
- 
  createElement() → StatelessElement 
- 
  Creates a StatelessElement to manage this widget's location in the tree.
  inherited
- 
  debugDescribeChildren() → List< DiagnosticsNode> 
- 
  Returns a list of DiagnosticsNode objects describing this node's
children.
  inherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  inherited
- 
  handlerLeadingOnTap(BuildContext context) → dynamic 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String 
- 
  Returns a string representation of this node and its descendants.
  inherited
- 
  toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a one-line detailed description of the object.
  inherited
- 
  toStringShort() → String 
- 
  A short, textual description of this widget.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited