dispose method
Disposes the Stage object, releasing any resources used by it and removing it from the display list.
Implementation
@override
void dispose() {
_size = null;
_backgroundPaint = null;
scene.core.pointer.dispose();
scene.core.keyboard.dispose();
$disposeResizeSignals();
$disposeTickerSignals();
$disposeStagePointerSignals();
super.dispose();
}