color property

Color? color

Gets the background color of the stage.

Implementation

ui.Color? get color {
  return _backgroundPaint?.color;
}
void color=(Color? value)

Sets the background color of the stage.

Implementation

set color(ui.Color? value) {
  if (value == null) {
    _backgroundPaint = null;
  } else {
    _backgroundPaint ??= ui.Paint();
    _backgroundPaint!.color = value;
  }
}