SceneConfig constructor
SceneConfig({})
Creates a new SceneConfig instance.
Implementation
SceneConfig({
this.rebuildOnHotReload = true,
this.useKeyboard = false,
this.usePointer = false,
this.useTicker = false,
this.isPersistent = false,
this.autoUpdateRender = true,
this.painterWillChange = true,
}) {
if (autoUpdateRender) {
useTicker = true;
}
}