SceneBuilderWidget constructor
const
SceneBuilderWidget({
- Key? key,
- required SceneController builder(),
- Widget? child,
- bool painterIsComplex = true,
- bool mouseOpaque = true,
- HitTestBehavior pointerBehaviour = HitTestBehavior.translucent,
- bool autoSize = false,
Creates a new instance of SceneBuilderWidget.
Implementation
const SceneBuilderWidget({
super.key,
required this.builder,
this.child,
this.painterIsComplex = true,
this.mouseOpaque = true,
this.pointerBehaviour = HitTestBehavior.translucent,
this.autoSize = false,
});