SceneBuilderWidget constructor

const SceneBuilderWidget({
  1. Key? key,
  2. required SceneController builder(),
  3. Widget? child,
  4. bool painterIsComplex = true,
  5. bool mouseOpaque = true,
  6. HitTestBehavior pointerBehaviour = HitTestBehavior.translucent,
  7. bool autoSize = false,
})

Creates a new instance of SceneBuilderWidget.

Implementation

const SceneBuilderWidget({
  super.key,
  required this.builder,
  this.child,
  this.painterIsComplex = true,
  this.mouseOpaque = true,
  this.pointerBehaviour = HitTestBehavior.translucent,
  this.autoSize = false,
});