createImageTexture method

Future<GTexture> createImageTexture([
  1. bool adjustOffset = true,
  2. double resolution = 1
])

Creates a GTexture object from the rendered image of the object asynchronously. You can optionally provide a resolution value, which defaults to 1.

Implementation

Future<GTexture> createImageTexture([
  bool adjustOffset = true,
  double resolution = 1,
]) async {
  final img = await createImage(adjustOffset, resolution);
  return GTexture.fromImage(img, resolution);
}