graphite
library
Functions
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applyMargin(AnchorMargin margin, List<double> point, double distance, MatrixOrientation orientation)
→ List<double>
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getCellCenter(double cellSize, double padding, double cellX, double cellY, double distance, AnchorMargin margin, MatrixOrientation orientation)
→ List<double>
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getCellEntry(Direction direction, double cellSize, double padding, double cellX, double cellY, double distance, AnchorMargin margin, MatrixOrientation orientation)
→ List<double>
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getEdgeMargins(MatrixNode node, MatrixNode income)
→ List<AnchorMargin>
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getMargin(AnchorMargin margin, double distance)
→ double
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getPointWithResolver(Direction direction, double cellSize, double padding, double distance, MatrixNode item, AnchorMargin margin, MatrixOrientation orientation)
→ List<double>
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getVectorDirection(int x1, int y1, int x2, int y2)
→ Direction
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getXVertexDirection(int x1, int x2)
→ Direction
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getYVertexDirection(int y1, int y2)
→ Direction
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nodeInputFromJson(String str)
→ List<NodeInput>
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nodeInputToJson(List<NodeInput> data)
→ String
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Typedefs
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EdgePaintBuilder
= Paint Function(Edge edge)
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EdgePathBuilder
= Path Function(List<List<double>> points)
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GestureEdgeDragDownCallback
= void Function(DragDownDetails details, Edge edge)
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GestureEdgeDragStartCallback
= void Function(DragStartDetails details, Edge edge)
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GestureEdgeDragUpdateCallback
= void Function(DragUpdateDetails details, Edge edge)
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GestureEdgeForcePressEndCallback
= void Function(ForcePressDetails details, Edge edge)
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GestureEdgeForcePressPeakCallback
= void Function(ForcePressDetails details, Edge edge)
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GestureEdgeForcePressStartCallback
= void Function(ForcePressDetails details, Edge edge)
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GestureEdgeForcePressUpdateCallback
= void Function(ForcePressDetails details, Edge edge)
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GestureEdgeLongPressEndCallback
= void Function(LongPressEndDetails details, Edge edge)
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GestureEdgeLongPressMoveUpdateCallback
= void Function(LongPressMoveUpdateDetails details, Edge edge)
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GestureEdgeLongPressStartCallback
= void Function(LongPressStartDetails details, Edge edge)
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GestureEdgeTapDownCallback
= void Function(TapDownDetails details, Edge edge)
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GestureEdgeTapUpCallback
= void Function(TapUpDetails details, Edge edge)
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GestureNodeDragDownCallback
= void Function(DragDownDetails details, MatrixNode node)
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GestureNodeDragStartCallback
= void Function(DragStartDetails details, MatrixNode node)
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GestureNodeDragUpdateCallback
= void Function(DragUpdateDetails details, MatrixNode node)
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GestureNodeForcePressEndCallback
= void Function(ForcePressDetails details, MatrixNode node)
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GestureNodeForcePressPeakCallback
= void Function(ForcePressDetails details, MatrixNode node)
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GestureNodeForcePressStartCallback
= void Function(ForcePressDetails details, MatrixNode node)
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GestureNodeForcePressUpdateCallback
= void Function(ForcePressDetails details, MatrixNode node)
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GestureNodeLongPressEndCallback
= void Function(LongPressEndDetails details, MatrixNode node)
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GestureNodeLongPressMoveUpdateCallback
= void Function(LongPressMoveUpdateDetails details, MatrixNode node)
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GestureNodeLongPressStartCallback
= void Function(LongPressStartDetails details, MatrixNode node)
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GestureNodeTapDownCallback
= void Function(TapDownDetails details, MatrixNode node)
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GestureNodeTapUpCallback
= void Function(TapUpDetails details, MatrixNode node)
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NodeCellBuilder
= Widget Function(BuildContext context, MatrixNode node)
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