SweepGradientPainter constructor

const SweepGradientPainter({
  1. AlignmentGeometry center = Alignment.center,
  2. double startAngle = 0.0,
  3. double endAngle = math.pi * 2,
  4. required List<Color> colors,
  5. List<double>? stops,
  6. TileMode tileMode = TileMode.clamp,
  7. GradientTransform? transform,
  8. ColorSpace? colorSpace,
  9. bool invert = false,
  10. double density = 0.075,
})

A 2D sweep gradient.

See: SweepGradient

Implementation

const SweepGradientPainter({
  AlignmentGeometry center = Alignment.center,
  double startAngle = 0.0,
  double endAngle = math.pi * 2,
  required List<Color> colors,
  List<double>? stops,
  TileMode tileMode = TileMode.clamp,
  GradientTransform? transform,
  this.colorSpace,
  this.invert = false,
  this.density = 0.075,
}) : super(
        center: center,
        startAngle: startAngle,
        endAngle: endAngle,
        colors: colors,
        stops: stops,
        tileMode: tileMode,
        transform: transform,
      );