GptMarkdownBlockAnimation enum
How a block plays its entrance once it is complete enough to render.
Prose reveals a character at a time, but a fence, a table or a rule has no meaningful half-state — the delimiter row lands and a full-height table exists. Without an entrance that is a single-frame jump, and everything below it moves. These give the layout somewhere to grow from.
Values
- none → const GptMarkdownBlockAnimation
-
Blocks appear at full size immediately.
- fadeIn → const GptMarkdownBlockAnimation
-
Opacity only. The block occupies its full height from the first frame, so nothing below it moves.
- growIn → const GptMarkdownBlockAnimation
-
Height and opacity together, so the block grows into place and the document expands as smoothly as the text does.
- slideUp → const GptMarkdownBlockAnimation
-
Rises a short distance while fading in, at full height throughout.
- scaleIn → const GptMarkdownBlockAnimation
-
Scales up from slightly small while fading in, at full height throughout.
Properties
- affectsLayout → bool
-
Whether this entrance changes the space the block takes while it plays.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
GptMarkdownBlockAnimation> - A constant List of the values in this enum, in order of their declaration.