zoomCamera method

  1. @override
void zoomCamera(
  1. double zoom, {
  2. bool animated = true,
  3. bool waitUntilReady = true,
})
override

Sets new camera zoom.

if animated not set, it defaults to true. This argument only affects on mobile devices.

For safe execution of zoomCamera some actions must be performed, and if waitUntilReady is set to true (by default it's true), so this method will await of completion of all actions, and executes zoomCamera as soon as it possible. This argument only affects on mobile devices.

Implementation

@override
void zoomCamera(
  double zoom, {
  bool animated = true,
  bool waitUntilReady = true,
}) =>
    throw UnimplementedError();