zoomCamera method
void
zoomCamera(})
override
Sets new camera zoom.
if animated
not set, it defaults to true
.
This argument only affects on mobile devices.
For safe execution of zoomCamera some actions must be performed, and if
waitUntilReady
is set to true
(by default it's true), so this method
will await of completion of all actions, and executes zoomCamera as soon
as it possible. This argument only affects on mobile devices.
Implementation
@override
void zoomCamera(
double zoom, {
bool animated = true,
bool waitUntilReady = true,
}) =>
throw UnimplementedError();