CollisionBehavior$cast function

CollisionBehavior? CollisionBehavior$cast(
  1. dynamic value
)

Implementation

CollisionBehavior? CollisionBehavior$cast(value) {
  if (value == CollisionBehavior.OPTIONAL_AND_HIDES_LOWER_PRIORITY)
    return CollisionBehavior.OPTIONAL_AND_HIDES_LOWER_PRIORITY;
  if (value == CollisionBehavior.REQUIRED) return CollisionBehavior.REQUIRED;
  if (value == CollisionBehavior.REQUIRED_AND_HIDES_OPTIONAL)
    return CollisionBehavior.REQUIRED_AND_HIDES_OPTIONAL;
  return null;
}