QuadMesh class
- Inheritance
- Available extensions
Constructors
- QuadMesh()
-
QuadMesh.withNonNullOwner(Pointer<
Void> owner)
Properties
- changed → Signal0
-
latefinalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- nativePointerAddress → int
-
Since Pointer.address isn's tagged 'vm:entry-point', supply an
entry point that can get the raw pointer address for this object
no setterinherited
- nativePtr → GDExtensionObjectPtr
-
no setterinherited
- propertyListChanged → Signal0
-
latefinalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scriptChanged → Signal0
-
latefinalinherited
- setupLocalToSceneRequested → Signal0
-
latefinalinherited
-
typeInfo
→ ExtensionTypeInfo<
QuadMesh> -
no setteroverride
Methods
-
addUserSignal(
String signal, {Array? arguments}) → void -
inherited
-
as<
T> () → T? -
Available on GodotObject, provided by the GodotObjectCast extension
-
attachSignal(
SignalCallable signal) → void -
inherited
-
call(
String method, {List< Variant> vargs = const []}) → Variant -
inherited
-
callDeferred(
String method, {List< Variant> vargs = const []}) → Variant -
inherited
-
callv(
String method, Array argArray) → Variant -
inherited
-
cancelFree(
) → void -
inherited
-
canTranslateMessages(
) → bool -
inherited
-
connect(
String signal, Callable callable, {int flags = 0}) → GDError -
inherited
-
createConvexShape(
{bool clean = true, bool simplify = false}) → ConvexPolygonShape3D? -
inherited
-
createOutline(
double margin) → Mesh? -
inherited
-
createPlaceholder(
) → Resource? -
inherited
-
createTrimeshShape(
) → ConcavePolygonShape3D? -
inherited
-
detachSignal(
SignalCallable signal) → void -
inherited
-
disconnect(
String signal, Callable callable) → void -
inherited
-
duplicate(
{bool subresources = false}) → Resource? -
inherited
-
emitChanged(
) → void -
inherited
-
emitSignal(
String signal, {List< Variant> vargs = const []}) → GDError -
inherited
-
generateTriangleMesh(
) → TriangleMesh? -
inherited
-
get(
String property) → Variant -
inherited
-
getAabb(
) → AABB -
inherited
-
getAddUv2(
) → bool -
inherited
-
getCenterOffset(
) → Vector3 -
inherited
-
getClass(
) → String -
inherited
-
getCustomAabb(
) → AABB -
inherited
-
getFaces(
) → PackedVector3Array -
inherited
-
getFlipFaces(
) → bool -
inherited
-
getIncomingConnections(
) → TypedArray< Dictionary> -
inherited
-
getIndexed(
NodePath propertyPath) → Variant -
inherited
-
getInstanceId(
) → int -
inherited
-
getLightmapSizeHint(
) → Vector2i -
inherited
-
getLocalScene(
) → Node? -
inherited
-
getMaterial(
) → Material? -
inherited
-
getMeshArrays(
) → Array -
inherited
-
getMeta(
String name, {Variant? defaultval}) → Variant -
inherited
-
getMetaList(
) → TypedArray< StringName> -
inherited
-
getMethodArgumentCount(
String method) → int -
inherited
-
getMethodList(
) → TypedArray< Dictionary> -
inherited
-
getName(
) → String -
inherited
-
getOrientation(
) → PlaneMeshOrientation -
inherited
-
getPath(
) → String -
inherited
-
getPropertyList(
) → TypedArray< Dictionary> -
inherited
-
getReferenceCount(
) → int -
inherited
-
getRid(
) → RID -
inherited
-
getSceneUniqueId(
) → String -
inherited
-
getScript(
) → Variant -
inherited
-
getSignalConnectionList(
String signal) → TypedArray< Dictionary> -
inherited
-
getSignalList(
) → TypedArray< Dictionary> -
inherited
-
getSize(
) → Vector2 -
inherited
-
getSubdivideDepth(
) → int -
inherited
-
getSubdivideWidth(
) → int -
inherited
-
getSurfaceCount(
) → int -
inherited
-
getUv2Padding(
) → double -
inherited
-
hasMeta(
String name) → bool -
inherited
-
hasMethod(
String method) → bool -
inherited
-
hasSignal(
String signal) → bool -
inherited
-
hasUserSignal(
String signal) → bool -
inherited
-
initRef(
) → bool -
inherited
-
isBlockingSignals(
) → bool -
inherited
-
isClass(
String klass) → bool -
inherited
-
isConnected(
String signal, Callable callable) → bool -
inherited
-
isLocalToScene(
) → bool -
inherited
-
isQueuedForDeletion(
) → bool -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notification(
int what, {bool reversed = false}) → void -
inherited
-
notifyPropertyListChanged(
) → void -
inherited
-
propertyCanRevert(
String property) → bool -
inherited
-
propertyGetRevert(
String property) → Variant -
inherited
-
reference(
) → bool -
inherited
-
removeMeta(
String name) → void -
inherited
-
removeUserSignal(
String signal) → void -
inherited
-
requestUpdate(
) → void -
inherited
-
set(
String property, Variant value) → void -
inherited
-
setAddUv2(
bool addUv2) → void -
inherited
-
setBlockSignals(
bool enable) → void -
inherited
-
setCenterOffset(
Vector3 offset) → void -
inherited
-
setCustomAabb(
AABB aabb) → void -
inherited
-
setDeferred(
String property, Variant value) → void -
inherited
-
setFlipFaces(
bool flipFaces) → void -
inherited
-
setIndexed(
NodePath propertyPath, Variant value) → void -
inherited
-
setLightmapSizeHint(
Vector2i size) → void -
inherited
-
setLocalToScene(
bool enable) → void -
inherited
-
setMaterial(
Material? material) → void -
inherited
-
setMessageTranslation(
bool enable) → void -
inherited
-
setMeta(
String name, Variant value) → void -
inherited
-
setName(
String name) → void -
inherited
-
setOrientation(
PlaneMeshOrientation orientation) → void -
inherited
-
setPath(
String path) → void -
inherited
-
setSceneUniqueId(
String id) → void -
inherited
-
setScript(
Variant script) → void -
inherited
-
setSize(
Vector2 size) → void -
inherited
-
setSubdivideDepth(
int subdivide) → void -
inherited
-
setSubdivideWidth(
int subdivide) → void -
inherited
-
setupLocalToScene(
) → void -
inherited
-
setUv2Padding(
double uv2Padding) → void -
inherited
-
surfaceGetArrays(
int surfIdx) → Array -
inherited
-
surfaceGetBlendShapeArrays(
int surfIdx) → TypedArray< Array> -
inherited
-
surfaceGetMaterial(
int surfIdx) → Material? -
inherited
-
surfaceSetMaterial(
int surfIdx, Material? material) → void -
inherited
-
takeOverPath(
String path) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
tr(
String message, {String context = ''}) → String -
inherited
-
trN(
String message, String pluralMessage, int n, {String context = ''}) → String -
inherited
-
unreference(
) → bool -
inherited
-
vCreateMeshArray(
) → Array -
inherited
-
vGetAabb(
) → AABB -
inherited
-
vGetBlendShapeCount(
) → int -
inherited
-
vGetBlendShapeName(
int index) → String -
inherited
-
vGetSurfaceCount(
) → int -
inherited
-
vSetBlendShapeName(
int index, String name) → void -
inherited
-
vSetupLocalToScene(
) → void -
inherited
-
vSurfaceGetArrayIndexLen(
int index) → int -
inherited
-
vSurfaceGetArrayLen(
int index) → int -
inherited
-
vSurfaceGetArrays(
int index) → Array -
inherited
-
vSurfaceGetBlendShapeArrays(
int index) → TypedArray< Array> -
inherited
-
vSurfaceGetFormat(
int index) → int -
inherited
-
vSurfaceGetLods(
int index) → Dictionary -
inherited
-
vSurfaceGetMaterial(
int index) → Material? -
inherited
-
vSurfaceGetPrimitiveType(
int index) → int -
inherited
-
vSurfaceSetMaterial(
int index, Material? material) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
sTypeInfo
→ ExtensionTypeInfo<
QuadMesh> -
no setter
Constants
- nativeTypeName → const String