AnimationNodeBlendSpace2D class
- Inheritance
-
- Object
- ExtensionType
- GodotObject
- RefCounted
- Resource
- AnimationNode
- AnimationRootNode
- AnimationNodeBlendSpace2D
- Available extensions
Constructors
Properties
-
animationNodeRemoved
→ Signal2<
int, String> -
latefinalinherited
-
animationNodeRenamed
→ Signal3<
int, String, String> -
latefinalinherited
- changed → Signal0
-
latefinalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- nativePointerAddress → int
-
Since Pointer.address isn's tagged 'vm:entry-point', supply an
entry point that can get the raw pointer address for this object
no setterinherited
- nativePtr → GDExtensionObjectPtr
-
no setterinherited
- propertyListChanged → Signal0
-
latefinalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scriptChanged → Signal0
-
latefinalinherited
- setupLocalToSceneRequested → Signal0
-
latefinalinherited
- treeChanged → Signal0
-
latefinalinherited
- trianglesUpdated → Signal0
-
latefinal
-
typeInfo
→ ExtensionTypeInfo<
AnimationNodeBlendSpace2D> -
no setteroverride
Methods
-
addBlendPoint(
AnimationRootNode? node, Vector2 pos, {int atIndex = -1}) → void -
addInput(
String name) → bool -
inherited
-
addTriangle(
int x, int y, int z, {int atIndex = -1}) → void -
addUserSignal(
String signal, {Array? arguments}) → void -
inherited
-
as<
T> () → T? -
Available on GodotObject, provided by the GodotObjectCast extension
-
attachSignal(
SignalCallable signal) → void -
inherited
-
blendAnimation(
String animation, double time, double delta, bool seeked, bool isExternalSeeking, double blend, {AnimationLoopedFlag? loopedFlag}) → void -
inherited
-
blendInput(
int inputIndex, double time, bool seek, bool isExternalSeeking, double blend, {AnimationNodeFilterAction? filter, bool sync = true, bool testOnly = false}) → double -
inherited
-
blendNode(
String name, AnimationNode? node, double time, bool seek, bool isExternalSeeking, double blend, {AnimationNodeFilterAction? filter, bool sync = true, bool testOnly = false}) → double -
inherited
-
call(
String method, {List< Variant> vargs = const []}) → Variant -
inherited
-
callDeferred(
String method, {List< Variant> vargs = const []}) → Variant -
inherited
-
callv(
String method, Array argArray) → Variant -
inherited
-
cancelFree(
) → void -
inherited
-
canTranslateMessages(
) → bool -
inherited
-
connect(
String signal, Callable callable, {int flags = 0}) → GDError -
inherited
-
detachSignal(
SignalCallable signal) → void -
inherited
-
disconnect(
String signal, Callable callable) → void -
inherited
-
duplicate(
{bool subresources = false}) → Resource? -
inherited
-
emitChanged(
) → void -
inherited
-
emitSignal(
String signal, {List< Variant> vargs = const []}) → GDError -
inherited
-
findInput(
String name) → int -
inherited
-
get(
String property) → Variant -
inherited
-
getAutoTriangles(
) → bool -
getBlendMode(
) → AnimationNodeBlendSpace2DBlendMode -
getBlendPointCount(
) → int -
getBlendPointNode(
int point) → AnimationRootNode? -
getBlendPointPosition(
int point) → Vector2 -
getClass(
) → String -
inherited
-
getIncomingConnections(
) → TypedArray< Dictionary> -
inherited
-
getIndexed(
NodePath propertyPath) → Variant -
inherited
-
getInputCount(
) → int -
inherited
-
getInputName(
int input) → String -
inherited
-
getInstanceId(
) → int -
inherited
-
getLocalScene(
) → Node? -
inherited
-
getMaxSpace(
) → Vector2 -
getMeta(
String name, {Variant? defaultval}) → Variant -
inherited
-
getMetaList(
) → TypedArray< StringName> -
inherited
-
getMethodArgumentCount(
String method) → int -
inherited
-
getMethodList(
) → TypedArray< Dictionary> -
inherited
-
getMinSpace(
) → Vector2 -
getName(
) → String -
inherited
-
getParameter(
String name) → Variant -
inherited
-
getPath(
) → String -
inherited
-
getPropertyList(
) → TypedArray< Dictionary> -
inherited
-
getReferenceCount(
) → int -
inherited
-
getRid(
) → RID -
inherited
-
getSceneUniqueId(
) → String -
inherited
-
getScript(
) → Variant -
inherited
-
getSignalConnectionList(
String signal) → TypedArray< Dictionary> -
inherited
-
getSignalList(
) → TypedArray< Dictionary> -
inherited
-
getSnap(
) → Vector2 -
getTriangleCount(
) → int -
getTrianglePoint(
int triangle, int point) → int -
getXLabel(
) → String -
getYLabel(
) → String -
hasMeta(
String name) → bool -
inherited
-
hasMethod(
String method) → bool -
inherited
-
hasSignal(
String signal) → bool -
inherited
-
hasUserSignal(
String signal) → bool -
inherited
-
initRef(
) → bool -
inherited
-
isBlockingSignals(
) → bool -
inherited
-
isClass(
String klass) → bool -
inherited
-
isConnected(
String signal, Callable callable) → bool -
inherited
-
isFilterEnabled(
) → bool -
inherited
-
isLocalToScene(
) → bool -
inherited
-
isPathFiltered(
NodePath path) → bool -
inherited
-
isQueuedForDeletion(
) → bool -
inherited
-
isUsingSync(
) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notification(
int what, {bool reversed = false}) → void -
inherited
-
notifyPropertyListChanged(
) → void -
inherited
-
propertyCanRevert(
String property) → bool -
inherited
-
propertyGetRevert(
String property) → Variant -
inherited
-
reference(
) → bool -
inherited
-
removeBlendPoint(
int point) → void -
removeInput(
int index) → void -
inherited
-
removeMeta(
String name) → void -
inherited
-
removeTriangle(
int triangle) → void -
removeUserSignal(
String signal) → void -
inherited
-
set(
String property, Variant value) → void -
inherited
-
setAutoTriangles(
bool enable) → void -
setBlendMode(
AnimationNodeBlendSpace2DBlendMode mode) → void -
setBlendPointNode(
int point, AnimationRootNode? node) → void -
setBlendPointPosition(
int point, Vector2 pos) → void -
setBlockSignals(
bool enable) → void -
inherited
-
setDeferred(
String property, Variant value) → void -
inherited
-
setFilterEnabled(
bool enable) → void -
inherited
-
setFilterPath(
NodePath path, bool enable) → void -
inherited
-
setIndexed(
NodePath propertyPath, Variant value) → void -
inherited
-
setInputName(
int input, String name) → bool -
inherited
-
setLocalToScene(
bool enable) → void -
inherited
-
setMaxSpace(
Vector2 maxSpace) → void -
setMessageTranslation(
bool enable) → void -
inherited
-
setMeta(
String name, Variant value) → void -
inherited
-
setMinSpace(
Vector2 minSpace) → void -
setName(
String name) → void -
inherited
-
setParameter(
String name, Variant value) → void -
inherited
-
setPath(
String path) → void -
inherited
-
setSceneUniqueId(
String id) → void -
inherited
-
setScript(
Variant script) → void -
inherited
-
setSnap(
Vector2 snap) → void -
setupLocalToScene(
) → void -
inherited
-
setUseSync(
bool enable) → void -
setXLabel(
String text) → void -
setYLabel(
String text) → void -
takeOverPath(
String path) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
tr(
String message, {String context = ''}) → String -
inherited
-
trN(
String message, String pluralMessage, int n, {String context = ''}) → String -
inherited
-
unreference(
) → bool -
inherited
-
vGetCaption(
) → String -
inherited
-
vGetChildByName(
String name) → AnimationNode? -
inherited
-
vGetChildNodes(
) → Dictionary -
inherited
-
vGetParameterDefaultValue(
String parameter) → Variant -
inherited
-
vGetParameterList(
) → Array -
inherited
-
vHasFilter(
) → bool -
inherited
-
vIsParameterReadOnly(
String parameter) → bool -
inherited
-
vProcess(
double time, bool seek, bool isExternalSeeking, bool testOnly) → double -
inherited
-
vSetupLocalToScene(
) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
sTypeInfo
→ ExtensionTypeInfo<
AnimationNodeBlendSpace2D> -
no setter
Constants
- nativeTypeName → const String