HeatWaveEffect class

A shader-based heat wave / rising shimmer distortion effect.

Distorts the scene with upward-moving sine waves that are stronger at the bottom and fade toward the top, simulating heat haze rising from a hot surface.

{@tool snippet}

GKWidget(
  effect: HeatWaveEffect(
    frequency: 8.0,
    amplitude: 0.01,
  ),
  trigger: GKTrigger.auto,
)

{@end-tool}

Inheritance

Constructors

HeatWaveEffect({double frequency = 8.0, double amplitude = 0.01})
Creates a HeatWaveEffect.
const

Properties

amplitude double
The distortion amount in normalized UV space.
final
frequency double
The density of the heat distortion waves.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

build(BuildContext context, GKController controller, {Widget? child}) Widget
Builds the widget tree for this effect.
override
dispose() → void
Override to release resources held by this effect.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited