gldtUniform2fv function
Implementation
void gldtUniform2fv(int location, int count, Float32List value) {
var valuePointer = calloc<Float>(value.length);
for (var i = 0; i < value.length; i++) {
valuePointer.elementAt(i).value = value[i];
}
glUniform2fv(location, count, valuePointer);
calloc.free(valuePointer);
}