glVertex4i function
GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w)
Implementation
void glVertex4i(int x, int y, int z, int w) {
final glVertex4iLookupFunction = libGL.lookupFunction<
Void Function(Int32 x, Int32 y, Int32 z, Int32 w),
void Function(int x, int y, int z, int w)>('glVertex4i');
return glVertex4iLookupFunction(x, y, z, w);
}