glTexEnviv function

void glTexEnviv(
  1. int target,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params)

Implementation

void glTexEnviv(int target, int pname, Pointer<Int32> params) {
  final glTexEnvivLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 target, Uint32 pname, Pointer<Int32> params),
      void Function(
          int target, int pname, Pointer<Int32> params)>('glTexEnviv');
  return glTexEnvivLookupFunction(target, pname, params);
}