glScaled function

void glScaled(
  1. double x,
  2. double y,
  3. double z
)
GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z)

Implementation

void glScaled(double x, double y, double z) {
  final glScaledLookupFunction = libGL.lookupFunction<
      Void Function(Double x, Double y, Double z),
      void Function(double x, double y, double z)>('glScaled');
  return glScaledLookupFunction(x, y, z);
}