glRects function

void glRects(
  1. int x1,
  2. int y1,
  3. int x2,
  4. int y2,
)
GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)

Implementation

void glRects(int x1, int y1, int x2, int y2) {
  final glRectsLookupFunction = libGL.lookupFunction<
      Void Function(Int16 x1, Int16 y1, Int16 x2, Int16 y2),
      void Function(int x1, int y1, int x2, int y2)>('glRects');
  return glRectsLookupFunction(x1, y1, x2, y2);
}