glRecti function
GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
Implementation
void glRecti(int x1, int y1, int x2, int y2) {
final glRectiLookupFunction = libGL.lookupFunction<
Void Function(Int32 x1, Int32 y1, Int32 x2, Int32 y2),
void Function(int x1, int y1, int x2, int y2)>('glRecti');
return glRectiLookupFunction(x1, y1, x2, y2);
}