glMap1f function
GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
Implementation
void glMap1f(int target, double u1, double u2, int stride, int order,
Pointer<Float> points) {
final glMap1fLookupFunction = libGL.lookupFunction<
Void Function(Uint32 target, Float u1, Float u2, Int32 stride,
Int32 order, Pointer<Float> points),
void Function(int target, double u1, double u2, int stride, int order,
Pointer<Float> points)>('glMap1f');
return glMap1fLookupFunction(target, u1, u2, stride, order, points);
}