glGetMaterialiv function

void glGetMaterialiv(
  1. int face,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params)

Implementation

void glGetMaterialiv(int face, int pname, Pointer<Int32> params) {
  final glGetMaterialivLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 face, Uint32 pname, Pointer<Int32> params),
      void Function(
          int face, int pname, Pointer<Int32> params)>('glGetMaterialiv');
  return glGetMaterialivLookupFunction(face, pname, params);
}