glEvalMesh1 function

void glEvalMesh1(
  1. int mode,
  2. int i1,
  3. int i2
)
GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2)

Implementation

void glEvalMesh1(int mode, int i1, int i2) {
  final glEvalMesh1LookupFunction = libGL.lookupFunction<
      Void Function(Uint32 mode, Int32 i1, Int32 i2),
      void Function(int mode, int i1, int i2)>('glEvalMesh1');
  return glEvalMesh1LookupFunction(mode, i1, i2);
}