glDepthRange function
GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar)
Implementation
void glDepthRange(double zNear, double zFar) {
final glDepthRangeLookupFunction = libGL.lookupFunction<
Void Function(Double zNear, Double zFar),
void Function(double zNear, double zFar)>('glDepthRange');
return glDepthRangeLookupFunction(zNear, zFar);
}