glClipPlane function

void glClipPlane(
  1. int plane,
  2. Pointer<Double> equation
)
GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation)

Implementation

void glClipPlane(int plane, Pointer<Double> equation) {
  final glClipPlaneLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 plane, Pointer<Double> equation),
      void Function(int plane, Pointer<Double> equation)>('glClipPlane');
  return glClipPlaneLookupFunction(plane, equation);
}