glBindTexture function
GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture)
Implementation
void glBindTexture(int target, int texture) {
final glBindTextureLookupFunction = libGL.lookupFunction<
Void Function(Uint32 target, Uint32 texture),
void Function(int target, int texture)>('glBindTexture');
return glBindTextureLookupFunction(target, texture);
}