GlassContainer class
A widget that creates a glassmorphism effect by blurring the background and applying a translucent container with optional border and shadow.
The GlassContainer applies a blur effect to the background behind it, and overlays a semi-transparent container with customizable opacity, border, background color, and shadow.
Example usage:
GlassContainer(
blur: 20,
opacity: 0.3,
borderRadius: BorderRadius.circular(15),
borderColor: Colors.white.withValues(alpha: 0.3),
borderWidth: 1.5,
shadowColor: Colors.black.withValues(alpha: 0.1),
shadowBlurRadius: 10,
padding: EdgeInsets.all(20),
child: Text("Glassmorphism!"),
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassContainer
Constructors
- GlassContainer({Key? key, required Widget child, double blur = 15, double opacity = 0.2, BorderRadius borderRadius = const BorderRadius.all(Radius.circular(20)), Color? backgroundColor, Color borderColor = const Color.fromARGB(77, 255, 255, 255), double borderWidth = 1.0, Color shadowColor = Colors.transparent, double shadowBlurRadius = 0, EdgeInsetsGeometry padding = const EdgeInsets.all(0)})
-
const
Properties
- backgroundColor → Color?
-
The color of the container's background.
Defaults to white with opacity set by opacity.
final
- blur → double
-
The sigma value for the Gaussian blur effect.
Higher values create more blur.
final
- borderColor → Color
-
The color of the border around the container.
Defaults to white with 30% opacity.
final
- borderRadius → BorderRadius
-
The border radius of the glass container's rounded corners.
final
- borderWidth → double
-
The width of the border.
Defaults to 1.0.
final
- child → Widget
-
The child widget displayed inside the glass container.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- opacity → double
-
The opacity of the white overlay.
Value between 0.0 (fully transparent) and 1.0 (fully opaque).
final
- padding → EdgeInsetsGeometry
-
The padding inside the glass container around the child.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowBlurRadius → double
-
The blur radius of the shadow.
Defaults to 0 (no shadow).
final
- shadowColor → Color
-
The color of the shadow cast by the container.
Defaults to fully transparent (no shadow).
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited