GlassImage class
Image with frosted glass overlay
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassImage
- Available Extensions
Constructors
- GlassImage({Key? key, double opacity = 0.05, double blur = 5, BoxBorder? border, double? height, double? width, BorderRadius? borderRadius, double shadowStrength = 2, Color shadowColor = const Color(0x3D333333), Color? overlayColor, Gradient? gradient, required Image image})
-
GlassImage
const
Properties
- blur → double
-
blur intensity default value : 5
final - border → BoxBorder?
-
border [BoxBorder] example: Border.all( color: Colors.white.withOpacity(0.3), width: 0.3, style: BorderStyle.solid, ), default is same as example
final - borderRadius → BorderRadius?
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borderRadius [BorderRadiusGeometry] example: BorderRadius.circular(10), default value : BorderRadius.circular(10),
final - gradient → Gradient?
-
Gradient gradient
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
GlassContainer Height
final
- image → Image
-
Image
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- opacity → double
-
opacity is used to control the glass frosted effect Value should be in between 0 and 1 No effect if color is set default value : 0.1
final - overlayColor → Color?
-
overlayColor
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowColor → Color
-
shadow color default value : 4
final - shadowStrength → double
-
shadow strength default value : 4
final - width → double?
-
GlassContainer Width
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited