RiveHitTestBehavior enum
How to behave during hit tests on Rive Listeners (hit targets).
Values
- opaque → const RiveHitTestBehavior
-
The bounds of the Rive animation will consume all hits, even if there is no animation listener (hit area) at the target point. Content behind the animation will not receive hits.
- translucent → const RiveHitTestBehavior
-
Rive will only consume hits where there is a listener (hit area) at the target point. Content behind the animation will only receive hits if no animation listener was hit.
- transparent → const RiveHitTestBehavior
-
All hits will pass through the animation, regardless of whether a a Rive listener was hit. Rive listeners will still receive hits.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
RiveHitTestBehavior> - A constant List of the values in this enum, in order of their declaration.