GFListTile class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GFListTile
Constructors
- GFListTile({Key? key, String? titleText, String? subTitleText, Color? color, Widget? avatar, Widget? title, Widget? subTitle, Widget? description, Widget? icon, EdgeInsets padding = const EdgeInsets.all(8), EdgeInsets margin = const EdgeInsets.symmetric(vertical: 8, horizontal: 16), Color? listItemTextColor = GFColors.DARK, bool enabled = true, GestureTapCallback? onTap, GestureLongPressCallback? onLongPress, bool selected = false, Color? focusColor, Color? hoverColor, FocusNode? focusNode, bool autofocus = false, String? firstButtonTitle, String? secondButtonTitle, GestureTapCallback? onFirstButtonTap, GestureTapCallback? onSecondButtonTap, TextStyle? firstButtonTextStyle, TextStyle? secondButtonTextStyle, double? radius, BoxShadow? shadow})
-
Creates ListTile with leading, title, trailing, image widget for almost every type of ListTile design.
const
Properties
- autofocus → bool
-
On true state it should focus itself if nothing else is already focused.
Defaults to false
final
- avatar → Widget?
-
type of Widget or GFAvatar used to create rounded user profile
final
- color → Color?
-
The GFListTile's background color. Can be given Color or GFColors
final
- description → Widget?
-
The description to display inside the GFListTile. see Text
final
- enabled → bool
-
Whether this list tile is interactive.
final
- firstButtonTextStyle → TextStyle?
-
The style for the firstButtonText.
final
- firstButtonTitle → String?
-
The firstButtonTitle to display inside the GFListTile. see Text
final
- focusColor → Color?
-
The color for the tile's Material when it has the input focus.
final
- focusNode → FocusNode?
-
Defines the keyboard focus for this widget.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hoverColor → Color?
-
The color for the tile's Material when a pointer is hovering over it.
final
- icon → Widget?
-
The icon to display inside the GFListTile. see Icon
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- listItemTextColor → Color?
-
The color for the color of the list item text.
final
- margin → EdgeInsets
-
defines the margin of GFListTile
final
- onFirstButtonTap → GestureTapCallback?
-
Called when the user taps on the first button.
final
- onLongPress → GestureLongPressCallback?
-
Called when the user long-presses on this list tile.
final
- onSecondButtonTap → GestureTapCallback?
-
Called when the user taps on the second button.
final
- onTap → GestureTapCallback?
-
Called when the user taps this list tile.
final
- padding → EdgeInsets
-
defines the padding of GFListTile
final
- radius → double?
-
the circular radius of GFListTile
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- secondButtonTextStyle → TextStyle?
-
The style for the secondButtonText.
final
- secondButtonTitle → String?
-
The secondButtonTitle to display inside the GFListTile. see Text
final
- selected → bool
-
If this tile is also enabled then icons and text are rendered with the same color.
final
- shadow → BoxShadow?
-
final
- subTitle → Widget?
-
The subTitle to display inside the GFListTile. see Text
final
- subTitleText → String?
-
type of String used to pass text, alternative to subTitle property and gets higher priority than subTitle
final
- title → Widget?
-
The title to display inside the GFListTile. see Text
final
- titleText → String?
-
type of String used to pass text, alternative to title property and gets higher priority than title
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited