GFDrawer class
A material design panel that slides in horizontally from the edge of a Scaffold to show navigation links in an application.
GFDrawers are typically used with the Scaffold.drawer property. The child of the drawer is usually a ListView whose first child is a GFDrawerHeader that displays status information about the current user. The remaining drawer children are often constructed with ListTiles, often concluding with an AboutListTile.
The AppBar automatically displays an appropriate IconButton to show the GFDrawer when a GFDrawer is available in the Scaffold. The Scaffold automatically handles the edge-swipe gesture to show the drawer.
This example shows how to create a Scaffold that contains an AppBar and a GFDrawer. A user taps the "menu" icon in the AppBar to open the GFDrawer. The GFDrawer displays four items: A header and three menu items. The GFDrawer displays the four items using a ListView, which allows the user to scroll through the items if need be.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GFDrawer
Constructors
-
GFDrawer({Key? key, double elevation = 16.0, Widget? child, String? semanticLabel, ImageProvider<
Object> ? backgroundImage, ColorFilter? colorFilter, Gradient? gradient, Color? color}) -
Creates a material design drawer.
Typically used in the Scaffold.drawer property.
The
elevation
must be non-negative.const
Properties
-
backgroundImage
→ ImageProvider<
Object> ? -
Background image can be added to the GFDrawer.
final
- child → Widget?
-
The widget below this widget in the tree.
final
- color → Color?
-
Defines the background color of the drawer
final
- colorFilter → ColorFilter?
-
A composited layer that applies a color filter to its children.
final
- elevation → double
-
The z-coordinate at which to place this drawer relative to its parent.
final
- gradient → Gradient?
-
Gradient can be used for transforming gradient shaders without
applying the same transform to the entire canvas.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- semanticLabel → String?
-
The semantic label of the dialog used by accessibility frameworks to
announce screen transitions when the drawer is opened and closed.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited