GetListView class
A scrollable list of widgets arranged linearly.
The GetListView.builder constructor takes an IndexedWidgetBuilder, which builds the children on demand. This constructor is appropriate for list views with a large (or infinite) number of children because the builder is called only for those children that are actually visible.
To control the initial scroll offset of the scroll view, provide a controller with its ScrollController.initialScrollOffset property set.
By default, GetListView will automatically pad the list's scrollable
extremities to avoid partial obstructions indicated by MediaQuery's
padding. To avoid this behavior, override with a zero padding
property.
Construction
While laying out the list, visible children's elements, states and render objects will be created lazily based on existing widgets
Destruction
When a child is scrolled out of view, the associated element subtree, states and render objects are destroyed. A new child at the same position in the list will be lazily recreated along with new elements, states and render objects when it is scrolled back.
Destruction mitigation
In order to preserve state as child elements are scrolled in and out of view, the following options are possible:
-
Moving the ownership of non-trivial UI-state-driving business logic out of the list child subtree. For instance, if a list contains posts with their number of upvotes coming from a cached network response, store the list of posts and upvote number in a data model outside the list. Let the list child UI subtree be easily recreate-able from the source-of-truth model object. Use StatefulWidgets in the child widget subtree to store instantaneous UI state only.
-
Letting KeepAlive be the root widget of the list child widget subtree that needs to be preserved. The KeepAlive widget marks the child subtree's top render object child for keepalive. When the associated top render object is scrolled out of view, the list keeps the child's render object (and by extension, its associated elements and states) in a cache list instead of destroying them. When scrolled back into view, the render object is repainted as-is (if it wasn't marked dirty in the interim).
This only works if
addAutomaticKeepAlives
andaddRepaintBoundaries
are false since those parameters cause the GetListView to wrap each child widget subtree with other widgets. -
Using AutomaticKeepAlive widgets (inserted by default when
addAutomaticKeepAlives
is true). AutomaticKeepAlive allows descendant widgets to control whether the subtree is actually kept alive or not. This behavior is in contrast with KeepAlive, which will unconditionally keep the subtree alive.As an example, the EditableText widget signals its list child element subtree to stay alive while its text field has input focus. If it doesn't have focus and no other descendants signaled for keepalive via a KeepAliveNotification, the list child element subtree will be destroyed when scrolled away.
AutomaticKeepAlive descendants typically signal it to be kept alive by using the AutomaticKeepAliveClientMixin, then implementing the AutomaticKeepAliveClientMixin.wantKeepAlive getter and calling AutomaticKeepAliveClientMixin.updateKeepAlive.
The key, scrollDirection, reverse, controller, primary, physics, and shrinkWrap properties on GetListView map directly to the identically named properties on CustomScrollView.
The padding
property corresponds to having a SliverPadding in the
CustomScrollView.slivers property instead of the list itself, and having
the SliverList instead be a child of the SliverPadding.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- ScrollView
- GetListView
- Available Extensions
Constructors
- GetListView({required GetSliverBuilder sliverBuilder, GetSliverBuilder? topSliverBuilder, GetSliverBuilder? bottomSliverBuilder, WidgetBuilder? replacementBuilder, bool replace = false, Axis scrollDirection = Axis.vertical, bool reverse = false, ScrollController? controller, bool? primary, ScrollPhysics? physics = const AlwaysBouncingScrollPhysics(), bool shrinkWrap = false, double? cacheExtent, DragStartBehavior dragStartBehavior = DragStartBehavior.start, ScrollViewKeyboardDismissBehavior keyboardDismissBehavior = ScrollViewKeyboardDismissBehavior.manual, String? restorationId, Clip clipBehavior = Clip.hardEdge, Key? key})
-
const
- GetListView.builder({GetSliverBuilder? topSliverBuilder, GetSliverBuilder? bottomSliverBuilder, WidgetBuilder? replacementBuilder, bool replace = false, required GetItemBuilder itemBuilder, List? items, IndexedWidgetBuilder? dividerBuilder, WidgetBuilder? edgeDividerBuilder, WidgetBuilder? headerBuilder, GetSectionBuilder? sectionBuilder, GetSection? section, int? itemCount, DividerStyle? divider, DividerStyle edgeDivider = DividerStyle.full, EdgeInsetsGeometry? padding, bool addAutomaticKeepAlives = true, bool addRepaintBoundaries = true, bool addSemanticIndexes = true, Axis scrollDirection = Axis.vertical, bool reverse = false, ScrollController? controller, bool? primary, ScrollPhysics? physics = const AlwaysBouncingScrollPhysics(), bool shrinkWrap = false, double? cacheExtent, DragStartBehavior dragStartBehavior = DragStartBehavior.start, ScrollViewKeyboardDismissBehavior keyboardDismissBehavior = ScrollViewKeyboardDismissBehavior.manual, String? restorationId, Clip clipBehavior = Clip.hardEdge, Key? key})
Properties
- anchor → double
-
The relative position of the zero scroll offset.
finalinherited
- bottomSliverBuilder → GetSliverBuilder?
-
final
- cacheExtent → double?
-
The viewport has an area before and after the visible area to cache items
that are about to become visible when the user scrolls.
finalinherited
- center → Key?
-
The first child in the GrowthDirection.forward growth direction.
finalinherited
- clipBehavior → Clip
-
The content will be clipped (or not) according to this option.
finalinherited
- controller → ScrollController?
-
An object that can be used to control the position to which this scroll
view is scrolled.
finalinherited
- dragStartBehavior → DragStartBehavior
-
Determines the way that drag start behavior is handled.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- keyboardDismissBehavior → ScrollViewKeyboardDismissBehavior
-
ScrollViewKeyboardDismissBehavior the defines how this ScrollView will
dismiss the keyboard automatically.
finalinherited
- physics → ScrollPhysics?
-
How the scroll view should respond to user input.
finalinherited
- primary → bool?
-
Whether this is the primary scroll view associated with the parent
PrimaryScrollController.
finalinherited
- replace → bool
-
final
- replacementBuilder → WidgetBuilder?
-
final
- restorationId → String?
-
Restoration ID to save and restore the scroll offset of the scrollable.
finalinherited
- reverse → bool
-
Whether the scroll view scrolls in the reading direction.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollBehavior → ScrollBehavior?
-
A ScrollBehavior that will be applied to this widget individually.
finalinherited
- scrollDirection → Axis
-
The Axis along which the scroll view's offset increases.
finalinherited
- semanticChildCount → int?
-
The number of children that will contribute semantic information.
finalinherited
- shrinkWrap → bool
-
Whether the extent of the scroll view in the scrollDirection should be
determined by the contents being viewed.
finalinherited
- sliverBuilder → GetSliverBuilder
-
final
- topSliverBuilder → GetSliverBuilder?
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
buildSlivers(
BuildContext context) → List< Widget> -
Build the list of widgets to place inside the viewport.
override
-
buildViewport(
BuildContext context, ViewportOffset offset, AxisDirection axisDirection, List< Widget> slivers) → Widget -
Build the viewport.
inherited
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
getDirection(
BuildContext context) → AxisDirection -
Returns the AxisDirection in which the scroll view scrolls.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited