accept method
use accept to add a child
Implementation
void accept(MarkdownSpanNodeGeneralFrameworkWidget? node) {
if (node != null) children.add(node);
node?._acceptParent(this);
}
use accept to add a child
void accept(MarkdownSpanNodeGeneralFrameworkWidget? node) {
if (node != null) children.add(node);
node?._acceptParent(this);
}