GamepadController.parse constructor

GamepadController.parse(
  1. Map map,
  2. GamepadsPlatformInterface plugin
)

Implementation

factory GamepadController.parse(
  Map<dynamic, dynamic> map,
  GamepadsPlatformInterface plugin,
) {
  final id = map['id'] as String;
  final name = map['name'] as String;
  final vendorId = map['vendorId'] as int?;
  final productId = map['productId'] as int?;
  return GamepadController(
    id: id,
    name: name,
    plugin: plugin,
    vendorId: vendorId,
    productId: productId,
  );
}